Thursday, June 27, 2013

The Vault is Down. But Vault 2.0 is up!

Edit: And...the Old Vault is back up.  Apparently, this was a false alarm...but it's also a sign of times to come.  The Old Vault is basically done, and chances are that it will not be around much longer.  The future of the Neverwinter Nights modding community lies with and  It's time to migrate and say goodbye to the old vault.  The good news is that this gives the crew at Vault 2 a bit more time.


It finally happened.

Without warning, IGN finally pulled the plug on, shutting down the site around which the entire Neverwinter community revolved.  It really can't be undersold what a blow this is.  The Vault contained a near-complete archive of all content ever created for the two Neverwinter Nights games.

It's not all doom and gloom, however.  Rolo Kipp and his cohort have, over the past year, copied every single file off of the old Vault and onto their hard drives.  They've created a new site,, which will serve as a new place for the community to share files.  The old files aren't yet available, and it seems like there are all kinds of logistics to work out...but still, there's hope!  Kudos to those guys for making this happen, and many thanks to Rolo for also simultaneously maintaining the Vault for the past while.

The new Vault site has potential.  It has all of the old categories, and appears quite flexible in terms of handling new content.  It has project pages for modules, and a 1-10 voting system (I'd prefer 1-5, but this might allow them to import the old votes).  It doesn't seem quite as "slick" as the old vault, at least not yet, but that might get better...and changing skins to "Garland" (register and then choose the skin on the left-hand side) helped a lot, in my opinion.

For the time being, until the old archives reappear, this dramatically reduces my choices in terms of modules to download and play.  There are currently a total of five NWN2 modules available at, plus another 48 over at Neverwinter 2 Nexus.

The Nexus has really been improving a lot lately, and it's much easier now to find ways to sort based on module quality than it used to be.  I do wish there was a bit more nuance to a vote than simply endorsing it.  For example, I rated Shaar Moan as a "7" on the old Vault2 rating system.  So, do I give Shaar Moan an endorsement?  Probably.  But what if it was instead a 6, "qualified recommendation?"

Also, does anyone know what the "Vote" button does at Nexus?

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