Saturday, August 13, 2011

Review: Cave of Songs

My score: 9.5 - Excellent, Recommended to Anyone
Character: Began w/ lv. 2 rogue/ranger, ended level 6 (barely)

I'm a sucker for a great story. And that is a big part of what makes Cave of Songs so great. Not only is there a brilliantly creative concept at the heart of the tale, but the execution of that concept is terrific. You begin in a small tavern in a small town near the Grimwood forest, where you hear tales of a mysterious Cave of Songs. Everyone has heard a different story about what can be found there, and the stories only get more interesting as you make your way through Grimwood and into the cave itself. This is one of those stories that I will remember for years, at least in its general essence.

Beyond this, the atmosphere is just terrific. True to its low-level nature, I found myself scared to death throughout most of the module. A halfling rogue/ranger isn't a particularly formidable foe before he gets his AC up a fair bit (and gets weapon finesse), which took until about half-way through the module...and even then, he was basically just adequate. Even by the module's end, my character really couldn't take on some of the tougher baddies in the forest by himself. And by then, the henchman--who was invaluable early on--was starting to lag behind, becoming less useful as we went. Added to that sense of fear was an extremely creative setting, with neat twists on visuals, and good use of sound and music. Finally, the writing was top notch...concise, but provocative and descriptive.

In many ways, I was reminded of Torslunda, which was a classic, relatively short, low-level mod that was published several years after Cave of Songs. Both have a fairly linear but interesting story with sidequests, and are ideal ways to get that low-level experience. I recommend Cave of Songs to anyone.

1 comment:

  1. Upon reading the walkthrough, it appears that the mod is more non-linear than I realized! Beyond just the decision to avoid the deeper parts of the woods, In at least three places, there are alternative ways to advance the plot. Kudos!