Neverwinter Nights 2There were no modules inducted into the NWN2 hall of fame this month. That's a shame, but I think we're likely to see that from time to time. NWN2 module production is happening at a much slower rate than it was for NWN1, and the requirement of an 8 or higher is a steeper requirement under the
new voting standards. I think we'll see a steady series of releases for a long time to come, I don't see any signs that the rate of release is likely to escalate. Fortunately, there are several modules that will be eligible next month, so we'll certainly see some inductions then.
The only NWN2 inductee I have any experience with is
Ar Pharazon's cave roof, which has already been used in several modules, including
Once Upon a Time... by Mungo_D. It allows you to use exterior height maps to create much more varied and complicated cave environments than are possible with the caves tileset. There is also some nice looking
Asian-style armor by Schazzwozzer, which might help spark some asian-themed NWN2 modules at some point. I always enjoyed those in NWN1.
Neverwinter Nights 1The only inductee here that I have first-hand experience with is Sethai's
NWS - The Black Dragons, a former feature in the Overlooked Module Project, and a module for which I was an early voter. The highlight of the module was its opening battle, in which your character joins a desperate and inexperienced militia on the battle field as they seek to defend against an onslaught of an army of rebels calling themselves The Black Dragons. If you've played NWN2's OC, imagine the opening battle in West Harbour, just with more variation in elevation, and constant waves of foes. It was exhilarating. Here's an excerpt from my comments, posted 21 June 2005:
The story is, on the surface, fairly simple: you answer a call for mercenaries to assist in the defense of a small little village from a veritable army of rebels. Odds are not in your favor: there are 6 purple dragon soldiers, 8 townsmen who’ve been trained to fire a bow, a hardened general, and 2 other mercenaries besides yourself against upwards of 200 troops! Strong defensive position or not, this sounds desperate. The mod does a superb job of getting you into the story, not to mention quickly into the action. And as the story progresses, you learn some of the background surrounding this conflict. There’s more nuance in this short story then there is in a lot of longer modules I’ve downloaded on the vault.
I was shocked to discover that this is Sethai's first time being inducted into the Hall of Fame. Congrats!!
I also want to congratulate Avi Maxwell for her demo module,
Dusk of a Samurai, getting inducted. I never got a chance to play it (I was waiting for the official release, which now seems unlikely to happen), but I played and reviewed one of her earlier releases,
Ronin: Kensai of Kyoto. It had a few issues, but it also was clear in playing it that Avi had tremendous potential and talent.
Congratulations to everyone who was inducted this month, and thank you for your contributions to our community!